Greetings from the Diplomacy* Adjudicator!! Aug. 01, 2004. Info.macheste* For rule differences between Machiavelli and Diplomacy, see the file "rules.machiavelli". Machiavelli Classic Setup The Expansion of States with Este Mach scenario starts in 1385 with five powers. After that the italian cities (city-states) have removed themselves from the control of the Holy Roman Empire five major powers dominate the peninsula. The Papacy is not part of the game because of the "Great Schism". Notes: Naples was in reality on the verge of collapsing and beset by the Crown of Aragon -- which controlled Sicily and parts of Sardinia -- and the french Angevines. Aragon gained control of the mainland by 1442, even if the french would continue campaigning until the beginning of the 16th century. Also Milan is still not at its apex, but the game designers choose to make it *very* strong. And it is very easy for Milan to win !! Therefore a competing state the State of the Este family was added to the original EOS scenario to even the score a bit. Bologna has also been made autonomous as control varied back and forth between people, Pope and Milan. Although it was historically mainly under (weak) papal control. Both Florence and Naples have been awarded a third home city to build in. Naples gained Ancona in exchange for loss of Otranto and Capua. The powers and their initial starting locations and owned provinces are: E: Este A-Ferrara, A-Modena, A-Mantua, Parma L: Florence A-Florence, F-Pisa, A-Pistoia, Arezzo I: Milan Como, A-Cremona, F-Genoa, A-Milan, A-Pavia N: Naples A-Aquila, A-Bari, F-Naples, F-Salerno, Ancona V: Venice F-Dalmatia, G-Venice, F-Ragusa, Istria x: Autonomous Garrisoned fortified cities: G-Durazzo, G-Lucca, G-Messina, G-Montferrat, G-Padua, G-Palermo, G-Perugia, G-Piombino, G-Rome, G-Saluzzo, G-Savoy, G-Siena, G-Trent, G-Treviso, G-Tunis, G-Turin Garrisoned fortresses: G-Bergamo, G-Brescia, G-Fornova, G-Patrimony, G-Piancenza, G-Romagna, G-Spoleto, G-Tivoli, G-Urbino, G-Verona, G-Vicenza Note that the single letter abbreviations for the powers Milan, I, and Florence, L, are the second letter of the name rather than the first. These letters are used for signing on and for sending press messages. Special rules: The fortresses are by default used in this scenario. These provinces are impassable: Avignon, Marseille, Provence, Swiss, Austria, Carinthia, Hungary and Tyrolea. All powers have each one die roll for variable income. The player who controls Rome also gets one die roll for var. income. Notice that there are no Turkish or Papal home countries available for conquest. Do also notice that Genoa is part of the milanese home country and thus has no separate VI! Default victory conditions: The first player to control at least 15 cities and have control of at least two power's original home countries (eg: his own and one other player's) is declared the winner. ----- * Avalon Hill, Machiavelli and Diplomacy are trademarks of Hasbro Inc. All rights reserved. Used with permission. REVISION HISTORY v1, Aug 1st 2004. Final release version. By Sergio Lidsell.