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The purpose is to become an "alternate standard" for the Napoleonic Wargaming Club. Many people will prefer to play with the standard settings, but we hope to find a number of players who want a more historical feeling for their battles: less blitzkrieg and massacres and more maneuver and morale breaking. The main point is the low-morale approach. The current effective morale of BG units is too high, allowing the players to send decimated and highly fatigued units back into the fray, to kill and be killed. This (among other reasons) provokes battles with Away too high casualties. Historically the men would abandon the field before reaching these high casualty levels. One way
to reduce effective morale is not using the morale-boosting optional
rules: flank morale bonus and rout limiting. This makes massive assaults
more dangerous, since one rout can spread to a whole sector. It also
favors rest and reorder of your units: leaving them in the front line
means risking a rout spread that can open a big gap in your defence. Other
changes are: These game
settings are to be used in all the games of the series (with the appropiate
changes, such as the movement rates on snow for Eylau), offering a standard
set of alternate conditions. We also want to offer one standard alternate
OOB for each game, to avoid the current confusion with multiple OOBs.
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